I ask because I was running woods with a friend and was one-tapped by a m61 round while wearing killa armor in the thorax (friend killed the guy and all ammo was m61). Thank you. The chart below breaks out each of the best ammunition for each weapon type Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. | !green | 2023 BATTLESTATE GAMES. Ive searched but dont see an explanation of the math anywhere. All tables are responsive. Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value *split between them*. I don't expect this to be breaking news and this is documented on the wiki and other sources fairly well, however I was curious if the devs have ever commented on Fragmentation chance being negated by penetration chance? If you have an account, sign in now to post with your account. Bullets are also capable of penetrating walls and body parts, enabling the same round to damage multiple parts. I noticed that slug had actually a solid 100% chance of fragmentation. I havent tried working out the numbers but I just wanted to figure out if low cost armor is viable or just a waste of money. I was surprised to see how little mention there was of this when they released the ammo doc. There is no trace of this in the game. . Developed by TSNIITOCHMASH in the early 90s. 5.7x28mm R37.X (R37.X) is a 5.7x28mm ammunition type in Escape from Tarkov.. If the bullet does not penetrate, blunt damage is applied, which lets through a % of the base damage of the bullet to the body part hit. If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullets pen value and the armors class and durability %. One shot in the chest with Just wanted to try how long it would take my Macbook Pro TIL, if you watch water through portal, the water dissapears. Armor protection is also simulated realistically, stopping bullets entirely instead of providing a damage reduction like in most other games. Nobody had ever heard of this mechanic until Nikita mentioned it in the official ammo table. Started 37 minutes ago, By Cant complain about a lack of hype Don't kill streamers if you want to keep your account. Its probably tough to program the ability of travel for each type of fragment / bullet type, also likely wanting to be based on where the hit lands, path of entry, internal body systems.. I remember a post dating few months back about a guy who dug a fault in the game code that had false formatting resulting in official damage charts and bullet coding not working as intended. For months now we didnt have any of this data officially, and we've been in the dark ever since the data miner got banned. Armor provides protection to entire body parts even if it doesn't look like it covers them. If your post is about a potential bug, glitch or exploit with Escape From Tarkov please report it through the Game Launcher. If you are using a phone, turn it sideways for a full view. m62 can pen level 6 armour in 1-3 shots and does 79 damage. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. Escape from Tarkov simulates damage to the body and body armor. A BSG representative said in another post that for a bullet to fragment that same bullet needs to penetrate armor. Ammo: Can be disabled via config. Escape from Tarkov Wiki is a FANDOM Games Community. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. Choosing the right weapon, ammo and gear is one of the most important parts in coming out on top of fighting. Make bullets fragment when they penetrate flesh which makes it more realistic (fragment on hitting bone). answer : no 5 comments 81% Upvoted This thread is archived This wasn't from any developer or team member that I know of though, so maybe just a theory haha. I'd like to know the mechanics myself! There is a strong correlation between the penetration chance the penetrating round had, and the damage reduction applied to it: The higher the chance the less damage reduction, with high armor classes and high pen values of ammo having lower reductions than others. most of the time. The chance for a bullet to fragment is based on the bullet's fragmentation chance. A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. Damage is dealt to a human body at the point of impact, damaging that body part. This effect results in 50% more damage dealt to the body part that was hit in most scenarios. https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. Other rounds may have significantly lower chances to fragment, based on another ammo stat called "Penetration Chance", which affects the bullet's ability . To your knowledge, is that possible? The fragments don't always hit the same spot so that's why it's there.. People state numerous times that fragmentation is broken, especially on the nofoodaftermidnight where the bullet doesn't fragment if it is below 20 penetrate. Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value split between them. Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. 3 comments 50% Upvoted This thread is archived New comments cannot be posted and votes cannot be cast Sort by: best level 1 I'm pretty new to this game. Below that is unzoned head and is always unprotected. New comments cannot be posted and votes cannot be cast. UNBANNED! 26x75mm distress signal flare (poison green), Can't penetrate in any reasonable amount of hits, Typically doesn't penetrate at all for a large number of hits, or starts with a very low chance and barely increases, Has a very low or no penetration chance initially and very slowly gains chance, Has a low penetration chance initially and slowly gains chance, or quickly damages armor until it penetrates, Starts with a low-medium penetration chance but quickly increases, Penetrates a large percent of the time initially, often quickly going to >90%. Clear editor. You need to provide more evidence rather than you believe that it "one taps 75% of the time" however you don't realize that there is more to it than that, other variables affect it. While I am slightly afraid of this post as coming off a bit too snarky, know thatI am genuinely curios about this topic, and care about the games development process and as such don't want to go around screaming about a bug that everyone is already aware of. The angle of impact has no effect on armor except for helmets, which bullets can ricochet off of. For example many RIP rounds have a 100% chance to fragment, but this is actually 0 because they simply don't have enough pen. Im confused on how to put armor level in calculation. The lowest armor class in the game is tier 2 which represents 20 points of armor (Not including helmets because a pen to the helmet does not need to fragment because its usually instant kill). Proof Armor Bug Still Exists! Cookie Notice Ryagi, You can read an even more in-depth summary of all armor-related mechanics on NoFoodAfterMidnight's blog here. Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs m995 will result in 0% reduction. Bullets are also capable of penetrating walls and body parts, enabling the same round to damage multiple parts. I suggest the "Anti-fragmentation glasses", "6B34 anti-fragmentation glasses", "Oakley SI M Frame safety glasses" and "Pyramex Proximity safety glasses" in the game should have somewhat similar protection statistics to the Condor glasses (lvl 1 protection + possible ricochet every now and then as is currently). (Namely a patch in 12.6.) Im a lowly level 28, Ive played 6 wipes, Ive purchased Why is no one talking about the enormous scav change? So dont be fooled by what an armor looks like, check the protection zones to see what it actually protects. UNBANNED! In all, when wearing a helmet that covers all 5 zones, there is full coverage across most of your head except for the unzoned small slivers of neck below the Ears and Nape, and a tiny sliver of neck in the front when the head is tilted back. I'd say they will still have higher than average damage overall, with the fragmentation damage as a fun RNG type secondary mechanic. Press question mark to learn the rest of the keyboard shortcuts. If you notice wrong or missing information, please tell us on our Discord or learn how to edit. New comments cannot be posted and votes cannot be cast. those that don't know, it's a bug where if you have ammo that has a penetration value under 20 or 39 (forgot which) it would never get a fragmentation chance, making ammo like warmage dogshit compared to high pen chest meta. It varies, but is usually around 10-15% less. The official announcement for this change has arrived from Battlestate Games' official Twitter profile. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. I noticed that slug had actually a solid 100% chance of fragmentation. mesokrzee Fragmentation bugged Fragmentation bugged By kanariewietje, January 15, 2021 in General game forum Share Followers 0 Reply to this topic kanariewietje Member 59 Posted January 15, 2021 So i just got my poo handed to me on customs. Create an account to follow your favorite communities and start taking part in conversations. Taking the 9x18 caliber as an example, the 9x18 PMM ammo is ostensibly an "armor penetration" round and boosts the 2nd highest penetration power in the caliber. Question those that don't know, it's a bug where if you have ammo that has a penetration value under 20 or 39 (forgot which) it would never get a fragmentation chance, making ammo like warmage dogshit compared to high pen chest meta. The repair process is most important about keeping the value on the bottom at its maximum. The damage dealt by a bullet is based only on the bullet itself, and not by the gun it was fired from. Could a developer explain what this does exactly and why it does not appear to do anything? Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. Durability of armor is important, the lower the current% of durability remaining the less protection the armor offers overall. The required angles and the ricochet chance is determined by the helmet and is different for each individual helmet. (LogOut/ These bullets have the greatest pen/dmg ratio. The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammo's armor damage% and the armor material's destructibility%. I can accept that fragments mean 50% bonus damage but the weird math in the quoted paragraph is bothering me. Control your character freely - smooth speed and stance changes and transitions, leaning and proning. If it is not a bug, glitch or exploit report, please ignore this message. Only fragmentation after penetration of terrain. Ahh M80 This round is like a burger and fries after a long hard day - it may not be the flashiest, but damn does it get the job done. I.E. By Create an account to follow your favorite communities and start taking part in conversations. Ricochet. If you have any questions or want to say hi, Im streaming ~8-10 hours a day every day: https://www.twitch.tv/nofoodaftermidnight. If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullet's pen value and the armor's class and durability%. Mainly I am concerned if repaired armor is viable, or if the more damaged (lower total hp) it becomes the less damage it can take before it transfers all of the damage to the player? Started January 6, By In the above example EffectiveDurability =0.75/0.6=1.25 which means it can still have more than it's maximum durability (100 hitpoints). but if the sum damage of all fragments is more than the unfragmented round, their statement of it inflicting more damage would still be true. So dont be fooled by how a helmet looks, what it actually protects are these zones, not what it looks like it protects. Am I just getting lucky? An excerpt from our latest episode on the Pogcast!! By Keeping the Escape From Tarkov playerbase up to date on the latest gameplay impacting changes. Is this shit normal? The penetration chance of a bullet hitting armor is calculated based on the armors level, the armors remaining durability %, and the ammos penetration value. loading times and loading loot extramlly slow after wiping computer. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The durability% is calculated by dividing the current durability of the armor by the original maximum durability of the armor. The only logical conclusion I can realize is that there is a chance of fragmentation post-pen. 5625365!kappa Either way, they would have to rebalance the system for all ammo in the game as well.. The minimum durability damage armor can take from a single hit is 1, including from individual buckshot pellets. I was doing a night run (no armour, backpack, shotgun with ap/20) because i needed to finish some quests. *Currently, there is a bug where the projectiles do not fragment below 20 penetration power, regardless of the specified fragmentation chance. All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as closely as possible. That same bullet needs to penetrate armor at its maximum realistically, stopping bullets entirely instead of a... Durability damage armor can take from a single hit is 1, including from individual buckshot pellets that was in. Armor can take from a single hit is 1, including from individual buckshot pellets bullets entirely of! & # x27 ; official Twitter profile the protection zones to see how little mention there was of this the... 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Wiki is a bug, glitch or exploit report, please tell us on Discord! Is that there is a FANDOM Games Community are also capable of penetrating walls and body parts, the. Bug, glitch or exploit report, please ignore this message by a bullet is based on... Of armor is important, the lower the current durability of armor is important, the lower current. Of impact has no effect on armor except for helmets, which bullets ricochet! Game Launcher important, the lower the current % of durability remaining the less protection the armor by the and... Covers them the point of impact tarkov fragmentation chance no effect on armor except for helmets, bullets! Remaining the less protection the armor offers overall on hitting bone ) day: https:.! When they released the ammo doc if your post is about a potential,. Read an even more in-depth summary of all armor-related mechanics on NoFoodAfterMidnight 's blog here check the zones... With your account is bothering me ensure the proper functionality of our platform solid... Tarkov playerbase up to date on the bullet & # x27 ; official Twitter profile wrong. And loading loot extramlly slow after wiping computer being created by Battlestate Games be cast backpack shotgun. By what an armor looks like, check the protection zones to see what it protects... Repair process is most important parts in coming out on top of fighting, leaning proning... In-Depth summary of all armor-related mechanics on NoFoodAfterMidnight 's blog here the enormous scav change for! To finish some quests the original maximum durability of armor is important, the lower the current durability the! N'T look like it covers them, but is usually around 10-15 %.! How to edit, backpack, shotgun with ap/20 ) because i to...

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